Thursday, November 5, 2009

Unreal Development Kit

For all you aspiring game developers out there, great news. The Unreal Dev Kit is finally available to the public, and the best part? It's 100% FREE. Get it now at UDK.com

Unreal Development Kit (UDK) Launch Trailer from Tom on Vimeo.

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Sunday, October 25, 2009

New Website! (Kind of)


Thanks to wix.com I was able to design and publish my own website. It's still very basic right now, but I'll be fixing it up for the next couple days. Check it out,

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Friday, October 2, 2009

Pixcut Typographic Poster


First typographical poster for my Pixcut type.
Pixcut type inspired by MinusBaby's CD cover art.
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Finally sat down and made my blog more my style.
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Tuesday, September 29, 2009

Pixcut

New type I designed yesterday while in the office. I like big, chunky,
modular types, even if they are played out, so I made my own.
Inspired (or could be considered more of
an extension of) Minusbaby's CD cover type.
Available for free download at fontstruct.fontshop.com
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v2.0 Stickers


Some self-promotional stickers.
Planning to stick them everywhere I can a la sheperd fairey.
So what if I'm obsessed with 8-Bit pixel robots.




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v2.0

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Tuesday, August 18, 2009

8 Bit World

Don't know why I didn't post this earlier. This is a project I did a while
back in school, a book about the history of video games and pixel art.

First photo: front cover and final printed product.
Second and third photos: spreads from the book.




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Tuesday, August 11, 2009

"We were the Menace—not in disguise, but stone-obvious drug abusers, with a flagrantly cranked-up act that we intended to push all the way to the limit . . . not to prove any final, sociological point, and not even as a conscious mockery: It was mainly a matter of life-style, a sense of obligation and even duty. If the Pigs were gathering in Vegas for a top-level Drug Conference, we felt the drug culture should be represented. Beyond that, I'd been out of my head for so long now, that a gig like this seemed perfectly logical. Considering the circumstances, I felt totally meshed with my karma."


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Tuesday, August 4, 2009

Altos de Chavón is completely and utterly doomed for all eternity.
Forget 2012, the end is nigh.
Those of you who were in Chavón with me for the last 2 years will understand.
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Thursday, July 30, 2009

Fear and Loathing

"We were someplace around Barstow on the edge of the desert when the drugs began to take hold. I remember saying something like 'I feel a bit lightheaded; maybe you should drive . . .' And suddenly there was a terrible roar all around us and the sky was full of what looked like huge bats, all swooping and screeching and diving around the car, which was going about a hundred miles an hour with the top down to Las Vegas. And a voice was screaming:'Holy Jesus! What are these goddamn animals?'"

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Thursday, July 9, 2009

They say imitation is the sincerest form of flattery.


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Wednesday, July 1, 2009

[PROTOTYPE]

More poster designs. This time featuring

Prototype's shape-shifting anti-hero, Alex Mercer.


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Wednesday, June 3, 2009

Panel 2009

My panel from our exposition in
Chavón/Casa de Chavón.

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Friday, May 29, 2009

Enlist at your nearest recruiter.

Small side project I'm doing for fun, a series of
recruitment and propaganda posters for Killzone 2.
Each poster is also up for sale. 15x20 high quality prints.


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Monday, May 11, 2009

STD Boarding Company.

Logotype, designs, and advertisement for STD Skateboarding Co.


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Monday, April 27, 2009

Identity paperwork and business card design for myself.
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Sunday, March 15, 2009

John Moore Typography Workshop

Just came out of a week long workshop with typographer John Moore, as much as I love typography, I wasn't too impressed at the very beginning, but towards the end I really started to enjoy it. In any case, here's the typeface I'm currently designing, still messing with it, not satisfied with it yet.



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Friday, February 20, 2009

Sunday, February 8, 2009

The Art of War.

If your enemy is secure at all points, be prepared for him. If he is in superior strength, evade him. If your opponent is temperamental, seek to irritate him. Pretend to be weak, that he may grow arrogant. If he is taking his ease, give him no rest. If his forces are united, separate them. If sovereign and subject are in accord, put division between them. Attack him where he is unprepared, appear where you are not expected.
- Sun Tzu
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Tuesday, January 27, 2009

VGInsiders

Quick logotype proposal for a video game forum.

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